Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
53682
?
47197
?
42925
?
40385
?
46395
?
53342
?
18767
?
40365
?
64583
?
11009
Total damage to objectives
25328
74130
15341
36162
23320
5294
37191
3721
6287
1002
Total damage to buildings
10087
3833
4016
10815
2408
5294
4846
1097
2111
749
Total damage shielded
0
0
0
0
4865
0
0
0
0
7734
Total heals on teammates
0
0
0
0
0
0
0
0
0
743

Abilities usage

in numbers

Glitterlance (Q)

78xpressed

Whimsy (W)

38xpressed

Help, Pix! (E)

62xpressed

Wild Growth (R)

11xpressed

?

Lulu

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
52.1% WR(24610 Matches)
?
?
49.8% WR(7103 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Lulu
?
Lux
1.69KDA3.71
0.42%Kill Participation0.46%
35Vision Score102
11,009Damage Dealt46,395
5Max CS Advantage35
11CS in First 10 Minutes8
1Max Level Lead1
Blue86,838G
Difference+2,970G
Red83,868G
?
19,201G
?
17,672G
?
16,601G
?
18,398G
?
14,966G
1,375G
2,369G
1,757G
2,910G
3,129G
20,576G
?
15,303G
?
14,844G
?
21,308G
?
11,837G
?